Or you can play a musical sword. You know, one of those Chinese swords that goes "*shhhhing* *whistle* *tinkle* *crack!* *wobble wobble* *click*". That should remove the need for singing and the tambourine, anyway.FrankTrollman wrote:You need to sing or play to inspire courage.RandomCasualty2 wrote:Wait, why is that?FrankTrollman wrote:
- Perform has been fucked. You now need a whole new skill for each instrument or style you have. This means that even though they nominally hand out 2 extra skill points a level, you're actually way behind, because a high level bard needs to be able to sing, dance, play a stringed instrument and the pipes to pull their weight.
I didn't realize that it even mattered what instrument you played or how you performed.
You need to dance to get any of your wardances off.
You need to sing in order to fight while inspiring courage because otherwise your hands are tied up.
You need to play a handheld instrument in order to continue inspiring courage while casting spells because all Bard spells have Verbal Components.
You need to play the pipes specifically to summon and control rats.
You need to play a stringed instrument to get any of a number of other effects.
Seriously, if you want to do all the cool Bardic shit you need to Sing, Dance, Pipe, Harp, and Tambourine. Preferably all at max rank.
-Username17
3.5 Bard - spells and tactics?
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-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack